Here is a link to a paper (published in the Journal of Risk Research) using the Decision Game that I wrote with two graduate students, Julien Gordon (who lead the development and design of the game) and Connor Darlington. This paper is mostly about the dynamics of the game, and makes a comparison between online and face-to-face play. Julien is finished his thesis, and is writing up his findings in another paper that will be submitted for publication very soon.
Last spring I completed a small project to write a regionalization/political districting program in R. I never really did anything with it because it’s pretty slow. It is very much a work in progress, however I release it to the world here:
The main program is called reRegionalize.R. It calls the other code, so all of these should be unzipped into the same folder. It works with an example data set, but it’s fairly easy to use your own.
If I start working on it again, I will post it on githuband update the link. Use at your own risk.
A paper (‘research letter’, actually) was recently published in JAMA pediatrics (‘Pedestrian Fatalities Associated With Halloween in the United States‘) which attempts to quantify the impact of Halloween on child pedestrian fatality risk in the United States. I have looked at the original study, and using the numbers reported in the study, along with a few other numbers, I have calculated the actual impact of Halloween on the risk of child pedestrian fatality in Canada. I used Canada as a reference, but the general ideas here would be roughly the same as in the U.S..
Here is the screenshot of the results of my analysis:
And here is a link to the Google Sheet where I do all the calculations:
The links in the document take you to the sources of data I used for these calculations.
What does it mean?
The authors of the study show that the risk of a child dying as a pedestrian as a result of a motor vehicle collision is 1.43 times higher on Halloween than on the days immediately before and after Halloween. The main reason is probably exposure–more children walk at night on Halloween than on other days. I don’t doubt their findings–the methods seem reasonable.
What I object to is how these results have been framed, particularly by the media. The researchers and media focus on the measure of relative risk–that Halloween is associated with a 43% increased risk of child pedestrian fatality. However, we need to put these results in proper perspective. Given how rare child pedestrian fatalities are, the actual impact of this increased in risk on the population is very small. As you can see above, in Canada, we should expect roughly 1 extra child pedestrian death every 30 years due to this Halloween effect.
Think of the children!
Some might argue that even one extra child pedestrian death is one too many. That seems reasonable on the face of it, but it’s also naive. Life involves making trade-offs. While we could go out of our way to increase policing on Halloween, inform and educate parents of risks, add street lighting, and end trick or treating altogether, all of these risks come with a cost, and there’s no guarantee that any of them would even reduce the fatality risk at all. Furthermore, there are probably more cost-effective ways of saving children’s lives–such as increasing immunization rates, particularly in the developing world.
Finally, media stories about the dangers of Halloween have an important social cost. They add to the culture of fear, paranoia and helicopter parenting that threaten to further erode the joyful chaos of childhood. This exceedingly small risk may be real, but is it really worth the attention it received on Halloween given the impact it may have on parental attitudes towards safety in their community?
My relative risk diatribe (again!)
This is another instance of media sources putting emphasis on relative rather than attributable risk. In fairness, the researchers do not discuss attributable risk in their paper, and so perhaps it’s unfair to blame non-expert journalists for not figuring it out on their own. Relative risk provides little useful context for understanding the risk of rare events. Relative risk tells us only the difference in risk between exposed and non-exposed groups; it does not tell us about the actual impact on our lives. A relative risk of mortality of 2.0 (where exposure increases risk of death by 100%) sounds terrifying on the face of it, but what if the baseline risk is one in a billion? This would mean risk from exposure would go from from 0.000000001 in the unexposed to 0.000000002 in the exposed, and result in one extra death per billion people due to exposure.
In terms of relative risk, Halloween seems pretty terrifying to child pedestrians; however, relative risk does not tell us a complete picture, since pedestrian fatalities are (fortunately) rare and Halloween only happens once a year. In terms of attributable risk and actual impact on the population’s health, the impact of Halloween on pedestrian safety is pretty small, and it’s not clear that knowing about these risks (when measured in terms of relative risk) is meaningful, particularly since there are material and social consequences to fear associated with media stories about the dangers of our world.
Many, many years ago I had a friend who was very smart, and had a predilection for saying all sorts of stuff that seemed both facilitating and ridiculous. One thing I remember him saying is that any time there is a crowd of extras in a movie that have to make background conversation, they were instructed to say the phrase ‘rhubarb cluster’. He said that when everyone in a crowd says the phrase ‘rhubarb cluster’, it simulates a conversation, and keeps their lips moving in a way that looks realistic on film. There are other advantages too. He said it keeps the extras focused on doing something other than staring off into the distance in a way that could distract from the main movie scene, and it ensures that no actual words are heard or understood by the movie watcher (imagine the grief of two extras in a scene overheard saying “dude! I got so STONED this past weekend” on the audio track of a blockbuster). In short, by instructing the extras to say a specific phrase, a director keeps control of the soundscape.
I have wondered for years if this would work in the real world, or if my friend was making it all up, but I never really followed up any further. A few weeks ago I told my 6 year old daughter about this (almost certainly apocryphal) use of ‘rhubarb cluster’ in film, and she suggested I run an experiment using students in one of my classes to determine if it is at all plausible. So I did. Below, I present the methods and results.
I stood at the front of a class of about 70 students, turned on the voice recorder on my cell phone, and had them say three things. First, I had them say the phrase ‘rhubarb cluster’ repeatedly for about 10 seconds. Second, I had them say the alphabet repeatedly for about 10 seconds. Finally, I had them carry on a conversation with their neighbour for about 10 seconds.
Then I cleaned up each sound sequence. I cleaned them in two steps. Step one was to trim out the audio after a short ‘burn in’ period. I had to do this because for the first few seconds, the phrase ‘rhubarb cluster’ is quite audible:
I did this for all three audio clips. Then I normalised the volume levels for each clip to the same level.
I then combined the audio clips into a YouTube video:
Finally, I set up a short online survey for my students, asking them to watch the video, and then identify which of the clips was ‘rhubarb cluster’, and which was real conversation. Based on the method of administering the survey, I could not set up a proper choice set experiment (with random order of audio clips, for example), but I am not sure that would have affected the results much. Speaking of which…
Of the 80 students that answered the survey, around 63% could correctly identify the real conversation. By itself, that could suggest that ‘rhubarb cluster’ does not perfectly simulate audible conversation, and probably could not be used as background conversation in a film.
However, in processing the audio, I did notice something interesting about the sound levels of the three clips:
The first third of the clip is ‘rhubarb cluster’, the second is the alphabet, and the third is natural conversation. The first section has a much more stable noise level over time than the natural conversation (the third clip), even after adjusting for different average noise level. In other words, ‘rhubarb cluster’ yields a more predictable sound profile than natural conversation, especially after the burn in period. For audio engineers this could be an advantage, since it would allow them to record audio at a high volume without worrying about ‘peaking’ sound levels. Peaking sound levels results in unwanted noise and distortion on recordings, and is generally avoided in audio recording.
The experiment here was not perfect, but I think it’s fair to say that the results do suggest that when spoken by a small crowd (in a university lecture room) ‘rhubarb cluster’ is detectable on a digital audio recording, perhaps even to the majority of people hearing it.
Having written that, the idea of having a crowd of extras in a scene on a movie set saying some predefined phrase doesn’t seem totally ridiculous. It would give the crowd some predictable behaviour to simulate and it could make sound recording easier. In the experiment I conducted students could tell the difference, but perhaps a longer phrase or a longer burn in period would have made the phrase less detectable, and make the sound more natural. Perhaps I’ll try that in next year’s class!
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